VIOSO Anyblend VR&SIM - Changelog

DownloadReleased 11/15/21

DownloadReleased 04/22/21

DownloadReleased 01/26/21

Maintenance Release

new features:

[NEW] stereo display awareness for Nvidia drivers 430 and newer
[NEW] abstract displays can now be used via NDI
[NEW] scaling and merging of mappings can be disabled in Embedder UI


[FIX] Embedder UI crash if multi-client embedding is used
[FIX] VC2019 redistibutables added to installer
[FIX] abstract display configuration failed via wizard
[FIX] display ID wrong on multi mosaic or stereo clone modes

DownloadReleased 12/07/20

New Feature & Maintenance Release

new features:

[NEW] common: new blacklevel adjustment method
[NEW] common: integration of NDI API for usage as image source and target
[NEW] common: import of yaml camera parameter files
[NEW] common: new assimp API
[NEW] common: new options to control the camera latency measurement
[NEW] common: added new application log level
[NEW] export: integration of the CalibData export format
[NEW] conversion task to delete calibrations individually
[NEW] conversion task to crop display geometry with a mask file
[NEW] conversion task to crop display geometry with currently used display mask
[NEW] conversion task to calculate the overlap area towards neighbour displays for each display individually
[NEW] calib: new method to measure camera latency

[UPD] common: new command to query the current desktop display configuration
[UPD] common: integration of realtime compression for internal network communication to reduce network load
[UPD] common: display split informations for client displays can be defined on master centrealized
[UPD] common: culling on model rendering, when a used wall is behind camera
[UPD] common: hiding of the taskbar when creating a visible fullscreen output window on a display with taskbar
[UPD] common: 3D-model importer extend by the ability of individual submesh texture coordinate transformation
[UPD] common: Integrate/ AutoCal versions having playlist button if license permits
[UPD] common: changed AA border behaviour
[UPD] common: supercompound based multi client calibrations will be saved on all clients clients now, if it is saved on master
[UPD] export: display masks will be applied to P2C during export for all mapping kinds now
[UPD] export: ability of stitching of abstract displays if they are part of a splitted display
[UPD] MRD: quality of rendered content image is adjustable now
[UPD] MRD: camera resolution was disabled in modal dialog mode
[UPD] calib: integration of expert options for the bubble mesh manipulation calibration step
[UPD] calib: brightness, threshold and bubble inspect dialog show informations about used camera
[UPD] calib: displays can be renamed during calibration process
[UPD] calib: integration of quality measurement for camera streams to detect problems in camera driver
[UPD] calib: extend of app log to identify possible problems during bubble detection
[UPD] calib: none black background for white blocks test pattern to improve the detection quality
[UPD] calib: changed sort order for camera mode list, gray modes are prefered now
[UPD] calib: changed sort order for camera mode list, gray modes are prefered now

[FIX] common: updated help system, links now to
[FIX] common: Nvidia display IDs were wrong on sub-splits
[FIX] common: implementation of workaround for Win10 output transparency problem without performance loss
[FIX] common: the on projector identification string was on wrong place on NDI output
[FIX] common: range of camera latency factor option was extended to 1000%
[FIX] common: showing the calibration information dialog each time a sps is loaded
[FIX] export: BARCO Pulse grid extrapolation
[FIX] export: fixes on MPCDI
[FIX] export: fixes on exports without blending
[FIX] MRD: camera orientation angle calculation
[FIX] MRD: missed values and not always showing close button
[FIX] calib: calibration process doesn't abort completely now, if an unrecoverable error occured
[FIX] calib: overlapped based blacklevel compensation is persistent now during camera based recalibration and blending recalculation
[FIX] calib: manual increasing/decreasing count for overlapped based blacklevel compensation should be persistent during subsequent new projector overlap calculation

DownloadReleased 06/10/20

Maintenance release

[NEW] Rename displays on calibration
[NEW] Display split via scripting
[NEW] Camera name shown in calibration info
[NEW] Run script from menu
[UPD] API upfated to 1.5.0
[FIX] Accept negative anngles on wizard
[FIX] Export and Conversion Task dialog centered above app
[FIX] Using wizard to generate setup does not start calibration anymore

DownloadReleased 05/13/20

Maintenance release to address exporting issues

[NEW] Bit-depth selector for blend maps in PULSE and MPCDI export
[UPD] More scan pattern filter options while calibration
[FIX] PULSE export wavy lines
[FIX] Keep remote displays on top of task bar

DownloadReleased 03/10/20

Minor release for the professional warping & blending solution

[NEW] Major overhaul of camera scanning: more stable and better quality
[NEW] Support for Windows 10
[NEW] Support for NVIDIA Quadro RTX
[NEW] Separate Blend for Color channels
[NEW] NewTek® NDI network camera support
[NEW] MPCDI v2 support of all modes: 3D, ShaderLamp and Advanced 3D mode
[NEW] 2nd Radius parameter for "fisheye to cylindrical panorama" conversion, to generate a cone shape
[NEW] Wizard generates scripts only
[NEW] Run scripts via menu
[FIX] export and conversion dialogs will open centered on main GUI
[FIX] no overlap applied, if only vertical is set
[FIX] numerous small bugfixes and wordings
[UPD] Support for NVIDIA Quadro P-Series enhanced
[UPD] Redesigned user interface
[UPD] Massive performance enhancements for integrated Player
[UPD] Enhanced license management

DownloadReleased 11/06/19

Non-public release


DownloadReleased 02/01/19

Non-public release